Or you can wait to find out whether my cynicism is justified when Helldivers 2 launches later this year on Steam. You can read a handful more details on the PlayStation blog. Helldivers takes inspiration from military science fiction such as Aliens and Starship Troopers. Returning to the fight as a new soldier will apparently be quick, and you can pick up your deceased predecessor's dropped weapons. It features both couch and online co-op, up to four players. Most games leave the ability to blow up your pals as an optional thing, but it's part of the chaotic vibe these games aim for. Just as in Helldivers 1, you'll also be able to select Strategems, which are air drops players can call in during a fight, including cluster bombs, sentry guns, shield generators or supply pods containing limited-use special weaponry.Īlso like Helldivers 1 - and Arrowhead's first game Magicka - friendly fire is a big part of the experience. That might include heavy or light armour, the latter of which is better for mobility, as well as different categories of weaponry, such as armour-penetrating guns for taking down large monsters or explosives for blowing up bug hives. As sequels go, Helldivers 2 shouldn't be a big surprise at this point: developer Arrowhead Game Studios (also the makers of Magicka) hasn't released a new game since Helldivers in 2015, and. Helldivers 2 is the next victim, trading the co-op sci-fi shooter's from-above camera view for a from-behind perspective that really screams 'hey it's every other game'.Ī new post and a new trailer from developers Arrowhead explaining how Helldivers 2's combat and co-op works is, at least, an opportunity to differentiate itself.Ī co-op and combat trailer for Helldivers 2.Īs the trailer explains, before missions in Helldivers 2 you'll be able to select a loadout for your soldier tailored to the types of foes you're expected to fight. There must be no games but third-person action games, said Sony.
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